Post by ToFuMaN on Nov 8, 2014 5:43:50 GMT 8
Source is right here at the official blog.
Damage Cap
Damage cap is to be removed. However, the soft-cap will still be around. Any damage above the soft-cap will be adjusted.
In theory, you can do unlimited amount of damage, but the adjusted value will be way less that you will not be able to do much more than the soft-cap.
Abilities
Support Abilities
Other Abilities
Other Updates (post Nov 17)
Damage Cap
Damage cap is to be removed. However, the soft-cap will still be around. Any damage above the soft-cap will be adjusted.
In theory, you can do unlimited amount of damage, but the adjusted value will be way less that you will not be able to do much more than the soft-cap.
Abilities
- Drive Burst / Drive Burst II - cooldown reduced
- Dispell - cooldown reduced
- Fire / Ice / Shining - AoE instead of single target
- Focus - improved damage increase and damage soft-cap; reduced "Defense Down" value
- Counter / Counter II - increased damage; added "Attack Up" buff
- Desperate II (Kung-Fu's second ability) - improved damage increase
- Killstreak - improved the damage increase when there is only 1 debuff, and decreased the lower-cap when there are less than 3 debuff
- Soul Purifier - added "Debuff Resistance Up" to party members in addition to the original "Debuff Resistance Down" to enemies
Support Abilities
- Aegis Boon - increased damage cut
- Mercy - added "Healing Cap Up"
- Spirit's Blessing - improved damage increase of "Ability Damage Up"
- Treasure Aim - added "Attack Up according to Treasure Hunt Level"
- Precision Fire - increased soft-cap of Killstreak
- Cantabile - when using Overture II, the power of "Attack Up" and "Defense Up" for oneself's party is increased according to the number of participants in a multi-battle
Other Abilities
- Walpurgis (Magisa's ability) - improved damage; added "Dark Attack Up" and "Light Resistance Up" (6 turns)
- Charm (from various abilities) - when the enemy is already charmed, extra charm will decrease the enemies' charge gauge (no change for charms on players)
Other Updates (post Nov 17)
- Multi-battle UI - reduce loads
- New Content "Pandemonium" - Conquest Quests Endgame contents
- New weaponsmithing - available to specific weapons only (December)
- Job-specific weapon - some new weapons will be job-specific
- Conquest Quest recruit list - room search, basically
- New job - requiring certain objectives in Conquest Quest (fuck me)